/* Squish tab: full-bleed WebGL canvas. */

canvas#c {
  position: absolute;
  inset: 0;
  width: 100%;
  height: 100%;
  display: block;
  touch-action: none;
  cursor: move;
}

canvas#c.can-grab { cursor: grab; }
canvas#c.grabbing { cursor: grabbing; }
